PRIVACY POLICY
We(Lmaze Games) are committed to protecting
your(our respectufl player) privacy
so this Privacy Policy is to describe our practices regarding data could be used when you play this app
so this Privacy Policy is to describe our practices regarding data could be used when you play this app
Types of Data We NEVER Collect
Your personal, payment and sensitive data are all safe, NO data
related to your payment will be collected to harm you or your device or
your souroundings,this game is only for video game entertainment, there
will be NO harm to you or your phone
Third Party Data Use
There are services we use from third parties of advertisement which will serve ads on the app.
Certain third parties only collect limited infomation
about your visit to this app, please be sure that NO private data will
be collected, the info third parties will collect will be your
manufacture phone factory generated IP address, adversiting ID( NOT your
name, precise address, or phone number), these third parties use these
info to deliver advertising targeted to your interests and to better
understand usage of rich media advertisment.
Our Free app uses AdMob as an ad provider. AdMob wants to show ads relevant to you and uses the device’s advertising ID to serve personalized ads based on the user’s interests.
Read all about the Google page to opt-out of customized advertising: https://adssettings.google.com/u/0/authenticated
And here is the link to Google’s Privacy Policies: https://policies.google.com/privacy
Our app uses Vungle as an ad provider. Vungle wants to show ads relevant to you and uses the
device’s advertising ID to serve personalized ads based on the user’s
interests.
Read all about the Vungle privacy policy page: https://vungle.com/privacy
And read about the Vungle page to opt-out of customized advertising: https://vungle.com/opt-out/
Our apps do not knowingly collect any personal information from children under 13 years of age
Unity Engine Data Usage
This app is developed by Unity Engine, which also might collect some minor info, to understand further more, you can refer to https://unity3d.com/legal/privacy-policy
Q: I play a game built with Unity software, what should I know?
A: Unity has probably collected some or all of the
following information about your device: Unique device identifier
generated from the device MAC/IMEI/MEID (which we immediately convert
into a different number using a one way hash); IP address; Device
manufacturer and model; the operating system and version running on your
system or device; browser type; language; the make of the CPU, and
number of CPUs present; the graphics card type and vendor name; graphics
card driver name and version (example: "nv4disp.dll 6.10.93.71"); which
graphics API is in use (example: "OpenGL 2.1" or "Direct3D 9.0c");
amount of system and video RAM present; current screen resolution;
version of the Unity Player; version of the Unity Editor used to create
the content; a number describing whether the player is running on Mac,
Windows or other platforms; and a checksum of all the data that gets
sent to verify that it did transmit correctly; application or bundle
identification ("app id") of the game installed. Some Unity developers
use Unity°Øs analytics and ad services which collect additional
information. See FAQs on Unity Analytics and Unity Ads below.
Q: That seems like a lot of data, why so much?
A: We try to limit the collection of this information
from any one player or device; however, certain operating systems do not
permit us to note that the info has already been collected. This means
that the data may be sent to Unity each time you start the game. We use
the information to make decisions about which platforms, operating
systems and versions of them should be supported by our game development
software. We aggregate this data and make it available to developers at
stats.unity3d.com. This data helps us improve our Services and helps
developers improve their apps.
Q: Can you explain permissions this app requests on Android devices?
A: On Android devices there are several permissions the app requests to use:
ACCESS_NETWORK_STATE to check whether the user is connected to internet.
INTERNET to load and serve rich media advertisement
ACCESS_COARSE_LOCATION to get the location of the user
(Please note that this location is just an approximate location).
Location is shared with other advertising partners to increase the
relevance of rich media advertisement
WRITE_EXTERNAL_STORAGE to cache rich media advertisement with video format in the device memory.
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